Archive for March 2009

March 25, 2009

XNA Game Editor Tutorial #1: Form, Render Control

In this chapter, we are going to get started on our editor. To get started, add a new project to your solution. However, this time we will make it a “Windows Forms” project. This will create a project with the necessary references to use windows forms in your project. These forms are the basis of [...]

March 24, 2009

XNA 3.1 Announced

Microsoft made some announcements at GDC (the Game Developer’s Conference) this week, one of which contained some information about an update to XNA coming this spring. To quote from the Gamasutra article:
In further XNA Game Studio-related news, the company announced XNA Game Studio 3.1, which will bring in new features to enable easier content creation, [...]