Updated Input Tutorial

The Input Tutorial has been updated to make it compatible with Xbox and Zune, where Enum.GetValues() is not supported. Scroll down to the point in the post where you see the [EDIT] tag. Once finished with the part between the [EDIT] tags, you will need to update the three input devices (Mouse, Keyboard, GamePad) to use the new method in their update functions. If you are having trouble, the MouseDevice in the post has been updated, and the other two in the links have been updated, and all the changes are in the project for the tutorial.

2 Responses to “Updated Input Tutorial” »

  1. Pingback by XNA Game Engine Tutorial Series #6 - Input | Innovative Games — November 23, 2008 @ 1:02 pm

    [...] Updated Input Tutorial [...]

  2. Pingback by » XNA Game Engine - Updated Input Tutorial — November 26, 2008 @ 7:23 am

    [...] other two in the links have been updated, and all the changes are in the project for the tutorial. XNA Game Engine – Updated Input Tutorial XNA Game Engine Tutorial Series #6 – Input Xna Game Engine Tutorial Series #5.5 – Component Update [...]

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