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	<title>Comments on: XNA Game Engine Tutorial Series #8: Basic Terrain</title>
	<atom:link href="http://www.innovativegames.net/blog/blog/2008/12/16/engine-tutorial-8/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.innovativegames.net/blog/blog/2008/12/16/engine-tutorial-8/</link>
	<description>Independent game development blog by Sean James</description>
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		<title>By: Jim</title>
		<link>http://www.innovativegames.net/blog/blog/2008/12/16/engine-tutorial-8/comment-page-1/#comment-7392</link>
		<dc:creator>Jim</dc:creator>
		<pubDate>Wed, 17 Feb 2010 23:23:21 +0000</pubDate>
		<guid isPermaLink="false">http://innovativegames.net/blog/?p=241#comment-7392</guid>
		<description>I tried to build these two classes into my projects but I see some references to PhysicsObject.....where is that located?</description>
		<content:encoded><![CDATA[<p>I tried to build these two classes into my projects but I see some references to PhysicsObject&#8230;..where is that located?</p>
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		<title>By: Eldon Elledge</title>
		<link>http://www.innovativegames.net/blog/blog/2008/12/16/engine-tutorial-8/comment-page-1/#comment-6008</link>
		<dc:creator>Eldon Elledge</dc:creator>
		<pubDate>Sun, 15 Nov 2009 18:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://innovativegames.net/blog/?p=241#comment-6008</guid>
		<description>This is a great tutorial, &quot;Thank You&quot; for taking the time to do this.
I would like to ask about the HeightMapInfo class. I do not see it anywhere and noticed at lease one other post about the same issue. There are serveral references to the class but I do not see the class itself.

Thanks in advance.</description>
		<content:encoded><![CDATA[<p>This is a great tutorial, &#8220;Thank You&#8221; for taking the time to do this.<br />
I would like to ask about the HeightMapInfo class. I do not see it anywhere and noticed at lease one other post about the same issue. There are serveral references to the class but I do not see the class itself.</p>
<p>Thanks in advance.</p>
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		<title>By: Eric</title>
		<link>http://www.innovativegames.net/blog/blog/2008/12/16/engine-tutorial-8/comment-page-1/#comment-5916</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Sun, 08 Nov 2009 15:11:56 +0000</pubDate>
		<guid isPermaLink="false">http://innovativegames.net/blog/?p=241#comment-5916</guid>
		<description>I wanna add trees to this terrain. Anyone can help?</description>
		<content:encoded><![CDATA[<p>I wanna add trees to this terrain. Anyone can help?</p>
]]></content:encoded>
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		<title>By: Eric</title>
		<link>http://www.innovativegames.net/blog/blog/2008/12/16/engine-tutorial-8/comment-page-1/#comment-5824</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Fri, 30 Oct 2009 09:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://innovativegames.net/blog/?p=241#comment-5824</guid>
		<description>Is it possible to download this example? i really need help in my project.</description>
		<content:encoded><![CDATA[<p>Is it possible to download this example? i really need help in my project.</p>
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		<title>By: Sam Armstrong</title>
		<link>http://www.innovativegames.net/blog/blog/2008/12/16/engine-tutorial-8/comment-page-1/#comment-5014</link>
		<dc:creator>Sam Armstrong</dc:creator>
		<pubDate>Mon, 10 Aug 2009 01:52:45 +0000</pubDate>
		<guid isPermaLink="false">http://innovativegames.net/blog/?p=241#comment-5014</guid>
		<description>Sorry, it turns out I screwed up the physics actor, and just didn&#039;t notice. On a side note, if you want your object to have collision without rotation, get rid of the Matrix rotation member in the Physics Actor class.</description>
		<content:encoded><![CDATA[<p>Sorry, it turns out I screwed up the physics actor, and just didn&#8217;t notice. On a side note, if you want your object to have collision without rotation, get rid of the Matrix rotation member in the Physics Actor class.</p>
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