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	<title>Comments on: XNA Game Engine Tutorial #12 &#8211; Introduction to HLSL and Improved Terrain</title>
	<atom:link href="http://www.innovativegames.net/blog/blog/2009/05/29/xna-game-engine-tutorial-12-introduction-to-hlsl-and-improved-terrain/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.innovativegames.net/blog/blog/2009/05/29/xna-game-engine-tutorial-12-introduction-to-hlsl-and-improved-terrain/</link>
	<description>Independent game development blog by Sean James</description>
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		<title>By: andy</title>
		<link>http://www.innovativegames.net/blog/blog/2009/05/29/xna-game-engine-tutorial-12-introduction-to-hlsl-and-improved-terrain/comment-page-1/#comment-11686</link>
		<dc:creator>andy</dc:creator>
		<pubDate>Sun, 03 Oct 2010 12:28:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.innovativegames.net/blog/?p=413#comment-11686</guid>
		<description>source code, please...</description>
		<content:encoded><![CDATA[<p>source code, please&#8230;</p>
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	<item>
		<title>By: sky 3d</title>
		<link>http://www.innovativegames.net/blog/blog/2009/05/29/xna-game-engine-tutorial-12-introduction-to-hlsl-and-improved-terrain/comment-page-1/#comment-9836</link>
		<dc:creator>sky 3d</dc:creator>
		<pubDate>Wed, 30 Jun 2010 15:44:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.innovativegames.net/blog/?p=413#comment-9836</guid>
		<description>I am very glad to see that you are putting so much of effort for encouraging the readers , Ohhh what do you all think about 3d tv?</description>
		<content:encoded><![CDATA[<p>I am very glad to see that you are putting so much of effort for encouraging the readers , Ohhh what do you all think about 3d tv?</p>
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		<title>By: Shane</title>
		<link>http://www.innovativegames.net/blog/blog/2009/05/29/xna-game-engine-tutorial-12-introduction-to-hlsl-and-improved-terrain/comment-page-1/#comment-7362</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Sun, 14 Feb 2010 12:25:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.innovativegames.net/blog/?p=413#comment-7362</guid>
		<description>Although this is a very late reply to Eric and that the comments have be quite for a long time but...

ERIC: If you are on about a example project for my terrain with multiple textures, well I don&#039;t have any of the old code anymore; I&#039;ve moved between computers/laptops alot recently.

However, I am currently working on a 3D terrain with LOD (quadtrees), and multi textures, Basically same display as the above, however the performance is alot greaters with such a lot less to render to the screen.

All good, I have no idea how long it will take, ideally I wanted to make it for engine 2.0 on this website. However the tutorials are taking alot longer to come out than I first expected. I will probably make a simple project without the engine for now, and adapt it for Engine 2.0 later.

Dylan Dalrymple: Thank you very much for you kind comments. Thanks! :D</description>
		<content:encoded><![CDATA[<p>Although this is a very late reply to Eric and that the comments have be quite for a long time but&#8230;</p>
<p>ERIC: If you are on about a example project for my terrain with multiple textures, well I don&#8217;t have any of the old code anymore; I&#8217;ve moved between computers/laptops alot recently.</p>
<p>However, I am currently working on a 3D terrain with LOD (quadtrees), and multi textures, Basically same display as the above, however the performance is alot greaters with such a lot less to render to the screen.</p>
<p>All good, I have no idea how long it will take, ideally I wanted to make it for engine 2.0 on this website. However the tutorials are taking alot longer to come out than I first expected. I will probably make a simple project without the engine for now, and adapt it for Engine 2.0 later.</p>
<p>Dylan Dalrymple: Thank you very much for you kind comments. Thanks! <img src='http://www.innovativegames.net/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Eric</title>
		<link>http://www.innovativegames.net/blog/blog/2009/05/29/xna-game-engine-tutorial-12-introduction-to-hlsl-and-improved-terrain/comment-page-1/#comment-5825</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Fri, 30 Oct 2009 09:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.innovativegames.net/blog/?p=413#comment-5825</guid>
		<description>Is it possible to download this example? i really need help in my project.</description>
		<content:encoded><![CDATA[<p>Is it possible to download this example? i really need help in my project.</p>
]]></content:encoded>
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	<item>
		<title>By: Dylan Dalrymple</title>
		<link>http://www.innovativegames.net/blog/blog/2009/05/29/xna-game-engine-tutorial-12-introduction-to-hlsl-and-improved-terrain/comment-page-1/#comment-5460</link>
		<dc:creator>Dylan Dalrymple</dc:creator>
		<pubDate>Wed, 23 Sep 2009 00:49:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.innovativegames.net/blog/?p=413#comment-5460</guid>
		<description>Hey, I used to follow X-Engine a while back (maybe 1.5 years).  So, I decided to check back on it after that long.  Then, I notice that you&#039;ve got this totally new thing going and it looks really awesome.  Therefore, I have to say that your decisions on what to do with X-Engine have gone a good way.  Good job, and it looks great!</description>
		<content:encoded><![CDATA[<p>Hey, I used to follow X-Engine a while back (maybe 1.5 years).  So, I decided to check back on it after that long.  Then, I notice that you&#8217;ve got this totally new thing going and it looks really awesome.  Therefore, I have to say that your decisions on what to do with X-Engine have gone a good way.  Good job, and it looks great!</p>
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