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	<title>Comments on: Correction: Component &#8220;Parent&#8221; Set Accessor</title>
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	<link>http://www.innovativegames.net/blog/blog/2010/01/03/correction-component-parent-set-accessor/</link>
	<description>Independent game development blog by Sean James</description>
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		<title>By: badoquibiadut</title>
		<link>http://www.innovativegames.net/blog/blog/2010/01/03/correction-component-parent-set-accessor/comment-page-1/#comment-31288</link>
		<dc:creator>badoquibiadut</dc:creator>
		<pubDate>Tue, 13 Sep 2011 18:18:45 +0000</pubDate>
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		<description>=</description>
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		<title>By: Evannymaind</title>
		<link>http://www.innovativegames.net/blog/blog/2010/01/03/correction-component-parent-set-accessor/comment-page-1/#comment-27435</link>
		<dc:creator>Evannymaind</dc:creator>
		<pubDate>Thu, 14 Jul 2011 15:59:09 +0000</pubDate>
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		<title>By: Espilon</title>
		<link>http://www.innovativegames.net/blog/blog/2010/01/03/correction-component-parent-set-accessor/comment-page-1/#comment-22708</link>
		<dc:creator>Espilon</dc:creator>
		<pubDate>Thu, 12 May 2011 11:37:58 +0000</pubDate>
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		<description>If this is only set via the GameScreen.AddComponent() method then the last two lines are not needed since all they do is create a loop, I haven&#039;t seen this property set from anywhere else so I think this is the case, the loop is stopped by the AddComponent() method checking if the component is already in it&#039;s list however so it&#039;s not that bad I suppose</description>
		<content:encoded><![CDATA[<p>If this is only set via the GameScreen.AddComponent() method then the last two lines are not needed since all they do is create a loop, I haven&#8217;t seen this property set from anywhere else so I think this is the case, the loop is stopped by the AddComponent() method checking if the component is already in it&#8217;s list however so it&#8217;s not that bad I suppose</p>
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		<title>By: TimothyStewart</title>
		<link>http://www.innovativegames.net/blog/blog/2010/01/03/correction-component-parent-set-accessor/comment-page-1/#comment-20962</link>
		<dc:creator>TimothyStewart</dc:creator>
		<pubDate>Fri, 15 Apr 2011 11:49:42 +0000</pubDate>
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		<title>By: tj</title>
		<link>http://www.innovativegames.net/blog/blog/2010/01/03/correction-component-parent-set-accessor/comment-page-1/#comment-8291</link>
		<dc:creator>tj</dc:creator>
		<pubDate>Fri, 16 Apr 2010 22:12:20 +0000</pubDate>
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		<description>so do i worry about this after building the gamescreen?</description>
		<content:encoded><![CDATA[<p>so do i worry about this after building the gamescreen?</p>
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