I’m moving my Innovation Engine project to XNA 3.1 (the new version of XNA that came out a while ago). You won’t see any changes until the next hunk of code is uploaded (in the next chapter of the tutorial, for example), as I won’t be updating previous uploads. However, if you have not installed 3.1, you probably won’t be able to open future uploads until you do so by downloading the update from http://creators.xna.com.
Once you’ve installed 3.1 you will be able to open new uploads, and work with previous uploads by right clicking on the project in the Solution Explorer once it’s loaded and clicking “Upgrade Solution”, at which point XNA will take care of the upgrade for you.
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finally
Hi there,
I am just searching to find any new possible ways to have a complete game in XNA using graphic and physics game engines available. What I can’t figure out is that between too many possiblities like Axiom 3D, Ox and this game engine introduced in this site which one is graphics, which one is physics and which one is both?
would you please dedicate a page to inform exact capabilities of this engine?