Updated JigLibX Builds

I have uploaded Xbox 360 and x86 (PC) builds (dlls) of the new version 0.3.1 JigLibX, the physics engine used by the Innovation Engine. They can be downloaded then referenced by your projects, depending on the target platform (Xbox or PC). http://www.innovativegames.net/upload/JigLibX

New Forums Up

Hi everyone, I’ve set up some forums for discussion on the engine, questions with tutorials, or whatever else you may want to discuss! You’ll need to register, and then you will be able to post on the forums. Enjoy! http://www.innovativegames.net/forums

Hello World!

Hi everybody! I’m happy to welcome you all to my new blog, Innovative Games! I’m going to use this post to give you a little information about myself and give some background as to why I created this blog, what it’s about, etc. First things first, who am I? My name is Sean James. I [...]


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