December 29, 2009
Once again it’s been a long time, because once again I’ve been really busy! No, I haven’t given up on the blog, so don’t worry – I really want to see this engine finished so we can all play with it. I’ve posted a number of new things, including:
Content Manager tutorial: This one basically brings [...]
December 29, 2009
The Engine Constructor used in the XNA Game Engine Tutorial Series 2.0 so far is incorrect. It should actually be as follows:
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public Engine(GraphicsDeviceManager Graphics)
{
services = new ServiceContainer();
services.AddService(typeof(IGraphicsDeviceService), Graphics);
services.AddService(typeof(IGraphicsDeviceManager), Graphics);
this.graphicsDevice = Graphics.GraphicsDevice;
content = new IEContentManager(Services);
[...]